This seamless PBR texture presents a richly illustrated cartoon-style cosmic scene filled with hand-drawn planets, swirling galaxies, crescent moons, and bright stars scattered across a deep navy-blue starfield. The composition features a diverse array of vibrant planets in warm orange, yellow, red, and cool blue tones, each with distinctive rings and surface markings. Central to the design are energetic swirling galaxies and glimmering star clusters that add dynamic motion and depth. The starfield is speckled with multi-colored stars in red, white, and yellow, complemented by playful cosmic doodles such as starbursts and cosmic dust swirls. The deep blue backdrop is a smooth gradient subtly highlighted by little glows around stars and planets, combined with sharp linework and highlights, enhancing the graphic, stylized feel. This high-quality PBR-ready, tileable texture is ideal for 3D artists creating sci-fi game levels, space-themed UI overlays, animated cosmic backgrounds, or immersive skyboxes in software like Blender, Unreal Engine, Unity, and 3ds Max. Its unique illustrated style works equally well for stylized space environments, kids’ cosmic projects, fantasy portal backdrops, or playful science fiction menus and loading screens.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.