Space PBR Texture with Cartoon Planets and Cosmic Elements

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Space with Cartoon Planets and Cosmic Elements seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-cartoon-galaxy-planets-space-texture
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D space texture showcases a vivid and whimsical cartoon-style cosmic scene populated with an array of brightly colored planets, planetary rings, stars, comets, and cosmic flames. The composition is dynamic with a balanced spread of planets of varying sizes, each boasting unique surface details like swirling patterns, craters, and rings. The main color palette combines warm yellows, oranges, and reds with cooler blues and teals, creating harmonious contrast and lively visual interest. Small stars and twinkling cosmic dust dots the deep navy background, adding subtle depth without overpowering the foreground elements. The stylization is distinctly graphic and playful, with smooth shading and bold outlines emphasizing the fantasy aesthetic. This seamless and tileable PBR-ready texture is optimized for use in 3D modeling, game environments, sci-fi UI overlays, and space-themed backgrounds. It's fully compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for colorful galactic backdrops, animated space levels, sci-fi menus, and vibrant cosmic portals, this texture infuses scenes with a fun, lively space vibe unlike conventional realistic starfields or nebulae.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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