Texture Info
| ID | space-seamless-pbr-cartoon-planet-starfield-space-texture |
| Category | Star, space, planets |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D space PBR texture presents a vivid cartoon-style cosmic scene filled with multicolored planets, each detailed with distinctive rings and textured surfaces. The planets vary in size and hue, featuring warm tones like orange, yellow, and red, alongside cool blues and teals, creating a lively and playful contrast against the deep midnight background. Complementing the planets are numerous star shapes, including classic five-pointed stars in bright cyan, yellow, and red, scattered evenly to simulate a whimsical starfield. Thin swirling lines and subtle dotted trails weave between celestial bodies, adding dynamic movement and enhancing the stylized cosmic atmosphere. Unlike realistic space textures, this stylized composition embraces an illustrated, almost comic-like aesthetic that suits fantasy sci-fi UI overlays, game background skies, children’s 3D animations, and decorative menus. This texture is fully tileable and PBR-ready, ensuring it integrates seamlessly into 3D environments across various software platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for creating engaging galactic backdrops, playful sci-fi levels, animated HUDs, and cosmic portals, this texture brings a colorful and imaginative touch to 3D space scenes requiring a bold, artistic vibe rather than photorealism.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.