This seamless PBR texture offers a richly detailed cosmic scene filled with a diverse collection of stylized planets, orbit rings, and swirling nebula clouds against the backdrop of deep space. The composition features clusters of colorful planets varying in size and texture, from smooth gas giants in blues, oranges, and creams to smaller rocky bodies in muted earth tones. These planets are scattered throughout a cosmic canvas painted in deep navy and black hues, punctuated by bright star points and soft glowing nebula patches in tones of teal, purple, magenta, and golden amber. The nebula clouds exhibit smooth gradients with subtle textures that resemble gaseous cosmic dust, while emissive stars and glimmers provide high contrast highlights that enhance the depth of this galaxy scene. The overall stylization balances painterly sci-fi artistry with a slightly abstract representation of space elements, lending it a visually engaging and imaginative look rather than aiming for photo-realism. As a seamless and tileable PBR-ready texture, it integrates flawlessly into 3D workflows for game environments, cinematic skyboxes, sci-fi UI backgrounds, and space-themed VFX. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other popular 3D software, this texture enriches galactic backdrops, cosmic portals, sci-fi levels, and futuristic HUDs with vivid colors and compelling spatial layering. Its unique mix of planetary diversity and cosmic cloud formations makes it ideal for artistic space scenes requiring both atmosphere and celestial detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.