This unique seamless PBR space texture presents a vibrant, illustrated cosmos filled with an array of stylized planets and a dynamic starfield. The composition features various planets in bright yellows, blues, oranges, and teals, each with distinctive textures and ringed details, set against a deep navy background that enhances the colorful celestial bodies. The stars are artistically scattered as dots, crosses, and stylized four- and five-point stars in warm tones of yellow, white, and occasional red accents, creating a playful and whimsical cosmic ambiance. The texture exhibits no photographic realism but instead embraces a hand-drawn, graphic style that makes it ideal for stylized sci-fi or space fantasy scenes. Its seamless, tileable design is PBR-ready, ensuring easy integration in 3D environments using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture is particularly suited for creating engaging space-themed backgrounds, skyboxes, UI overlays, game levels, or loading screens where a colorful, imaginative space backdrop is desired. Its artistic design works well in projects requiring a fun, lively cosmic vibe instead of realistic astrophotography, making it a standout choice for creative sci-fi interface and environment visualizations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.