This seamless PBR texture presents a realistic layered stone ground made up of various cracked and fragmented stone slabs. The stones appear to be medium-sized, irregular slabs with distinct sharp and rough edges, featuring an array of natural fractures and fine cracks distributed across their surfaces. The texture is primarily in muted gray tones, evoking a weathered stone appearance with subtle color variations from lighter crests to darker recesses. The stones show natural erosion patterns and faint vein-like lines that add depth and complexity to the surface. Between the slabs, darker crevices filled with small rough granular details create a believable separation that enhances the 3D effect. The surface finish is matte to slightly rough, with some visible texture wear and worn edges that suggest exposure to weather or natural wear. Its natural randomness and layered stone pattern avoid overly geometric repetition, delivering a rugged yet realistic feel. This texture is fully seamless and tileable, optimized for PBR workflows, supplying accurate albedo, roughness, and displacement visual fidelity. It is perfect for 3D artists working on modeling rocky terrains, cliff paths, dungeon floors, rugged courtyards, or cave ground surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits realistic or stylized natural scenes demanding detailed stone ground representation. This cracked stone ground texture lends authenticity to environmental designs requiring a weathered, fragmented stone appearance with subtle natural variation and high realism.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.