This seamless 3D PBR texture depicts a close-up of weathered stone roof tiles crafted from a rock material with earthy orange and muted gray hues. The overlapping tiles are rectangular with slightly irregular cracked edges showing wear and tear. Natural blue-gray lichen growth covers portions of the surface, blending organically with the cracked, chipped stone beneath. The porous texture, patches of dirt, and subtle stratified layering across the tiles add believable surface roughness and weathering detail. The color palette alternates between rust-like orange and charcoal gray, punctuated with pale lichen spots and muted white paint flecks. This tileable and PBR-ready texture is perfect for architectural visualization and environment design where aged or historic roof details are needed. Use it for ancient village buildings, fantasy rooftops, or weathered cliffside structures in software such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its natural cracked pattern with irregular growth offers a highly realistic rock tile appearance that elevates detailed medieval or rustic outdoor scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.