Moss-Covered Weathered Stone Rock Surface Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Moss-Covered Weathered Stone Rock Surface seamless PBR texture preview

Texture Info

IDstone-pbr-texture-of-moss-covered-weathered-stone-rock-surface
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR texture captures a natural weathered stone rock surface partially covered with patches of vibrant green moss. The stone showcases rough and uneven textures with visible erosion, cracks, and varied coloration including gray, brown, and subtle pinkish tones. The moss grows prominently across the surface in irregular clusters, highlighting natural moisture retention areas and adding rich green hues and lifelike organic detail. Surrounding the stone are natural ground elements such as leafy plants and forest floor remains, enhancing the outdoor environmental context. This texture is perfect for use in creating realistic natural stone surfaces in 3D models and environments, especially for landscape, nature scenes, or outdoor terrain assets. The non-repetitive pattern offers detailed visual interest but does not tile, making it best used in specific context or with manual editing for needs. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this stone texture provides authentic natural detail for high-quality renders and visualizations.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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