cracked stone ground PBR texture with natural fractures and rugged surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground With Natural Fractures And Rugged Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture showcases an intricate pattern of cracked, slab-like stone formations resembling dried, fractured ground or weathered rocky terrain. The stones themselves have irregular, angular shapes with visibly rough and uneven surfaces marked by subtle erosion and small chips. Thin, dark fissures and fine cracks run through the stone, emphasizing natural fracturing and suggesting long-term exposure to environmental forces. The cracks reveal a granular, slightly pebbly dirt or sediment filling the gaps. The stone surface exhibits color variations between cool greys and soft beiges, lending a natural and somewhat aged look. The overall finish is matte with a hint of dustiness, enhancing the sense of dryness and ruggedness. This tileable texture is perfect for adding realism to environments such as rocky outdoor grounds, dry riverbeds, cracked cliff faces, or parched landscape floors. Its high-quality PBR maps ensure accurate interaction with lighting in 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture in game levels, architectural visualizations, or VFX scenes requiring natural rocky surfaces with pronounced cracks and weathered details. Its natural random scatter and subtle depth make it versatile for fantasy terrains or realistic outdoor environments requiring a strong sense of age and surface complexity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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