Weathered Layered Stone Cliff Rock PBR Texture with Reactive Surface Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Layered Stone Cliff Rock with Reactive Surface Details seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-layered-stone-cliff-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the natural complexity of weathered layered stone found in rugged cliff faces. The texture reveals stratified rock layers with pronounced erosion and flaking, creating a tactile surface with rough, chipped edges and visible fissures. The color palette harmonizes cool slate greys with warm beige and brown tones, highlighting the transitional erosion zones and mineral deposits. The surface finish appears naturally matte with subtle dust and dirt accumulation in crevices, enhancing realism. The pattern is tightly tiled yet organically irregular, perfect for extending over large cliff walls, rocky outcrops, or mountain terrains without noticeable repetition. This texture is PBR-ready, supporting workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it a versatile asset for game environments, architectural visualizations, and VFX projects. Its detailed layered structure and weathered appearance best suit scenarios such as alpine cliffs, canyon walls, natural caves, or rugged fantasy landscapes that demand authentic stone surfaces with visible geological erosion marks. The reactive surface details ensure responsive lighting interaction, emphasizing fine cracks and surface relief. Use this texture to add natural depth and geological realism to your 3D scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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