This seamless and tileable PBR texture features an aged stone wall composed of irregular, roughly rectangular slabs that exhibit a weathered and eroded surface. The stone slabs are predominantly gray with subtle variations in tone from light to darker gray, enhanced by soft highlights that reveal cracks and surface roughness. The stones display chipped edges and natural erosion patterns, contributing a realistic aged appearance. Lush vibrant green moss blankets large portions of the stone surfaces and fills the mortar gaps between the rocks, adding strong natural detail. Small patches of grass-like plants sprout intermittently from cracks and crevices, enhancing the overgrown and neglected look. The texture reflects a matte, slightly rough stone finish with subtle dirt and grime deposits that deepen the natural weathered feel. This mossy stone wall is ideal for use in 3D modeling, game development, architectural visualization, environment design, VFX, and product rendering. It suits medieval castles, dungeon interiors, ancient ruins, fantasy scenes, or natural cliff structures where stone surfaces have been reclaimed by nature. It integrates seamlessly into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic outdoor or dungeon environments requiring detailed stonework with natural vegetation covering. This texture’s balance of weathered stone and lush moss makes it a versatile asset for adding authentic aged stone surfaces with greenery overgrowth to your 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.