Weathered Stone Wall PBR Texture with Cracked Rough Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Cracked Rough Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-cracks-5
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture presents a weathered stone wall composed of a natural arrangement of large, uneven stone slabs. Each stone exhibits an irregular, almost polygonal shape with rough matte surfaces highlighted by visible chips, cracks, and fine fracture lines. The stones display subtle variations in warm beige, grey, and faint rusty tones, suggesting natural aging and mild erosion. Between the stones, dirt-filled tight crevices textured with granular gravel add depth and realism to the pattern, enhancing the natural, rough appearance. The surface finish is predominantly matte with gentle shadows along the edges, emphasizing the ruggedness and worn edges of the stones. Designed as a perfectly tileable texture, it fits seamlessly in any 3D application requiring realistic stone masonry or stony ground. It is fully PBR-ready, allowing effortless integration into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture excels in creating authentic medieval stone walls, dungeon corridors, castle floors, rocky pavements, or fantasy terrain with a realistic yet stylized weathered rock look. Its natural stone pattern and color palette bring detailed fidelity to any environment needing aged, cracked stone surfaces with believable depth and weathering effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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