Clear Blue Pool Water Seamless Texture with Dynamic Light Ripples

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Clear Blue Pool Water with Dynamic Light Ripples seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-clear-pool-water-texture-with-light-reflections-4
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases the intricate surface of clear, tropical pool water under bright sunlight. The texture features a gentle undulating wave pattern, with smooth ripples creating fluid movement across the surface. Complex highlights and sparkling caustic reflections add realism, simulating how sunlight refracts through shallow, transparent water. The crystal-clear water displays a soft blue and turquoise color gradient, emphasizing depth variations and clarity without murkiness. This high-quality tileable texture is designed for versatile use in 3D modeling, game development, architectural visualization, and VFX, fully compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for scenes requiring bright, fresh aquatic surfaces such as swimming pools, tropical lagoons, or resort environments, this texture vividly conveys a serene aquatic mood. Its realistic light interplay and seamless tiling ensure natural-looking water surfaces in close-up renders or expansive environments, supporting both hyper-realistic and lightly stylized artistic directions.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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