Ocean Surface Texture Featuring Dynamic Waves and Golden Sunset Illumination

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Ocean Surface Featuring Dynamic Waves and Golden Sunset Illumination seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-ocean-surface-texture-with-warm-sunset-glow
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the energetic surface of an ocean with lively, choppy waves and foaming crests. The dynamic wave pattern exhibits natural turbulence with varied wave heights and undulating ripples, enhanced by clusters of white foam that accentuate the water's movement and depth. The color palette blends saturated cyan and deep blues with warm coral and orange hues emitted by ambient sunset light, lending an atmospheric glow that evokes late afternoon seaside vistas. Smooth reflections and subtle refractions across peaks and troughs reinforce realistic wetness and liquid transparency. Designed to tile flawlessly, this PBR-ready ocean surface texture supports physically accurate shading for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Ideal for coastal scenes, tropical seas, or stylized game environments requiring vibrant, immersive water visuals with natural light play and motion. Its versatile realism complements marine, fantasy, or cinematic render settings aiming to evoke both calm beauty and lively wave energy.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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