Realistic Ocean Surface Water PBR Texture with Sunlit Waves and Foam

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Realistic Ocean Surface Water with Sunlit Waves and Foam seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-realistic-ocean-surface-water-texture-24
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture captures a realistic ocean surface, showcasing intricate wave patterns with smooth flowing water and sporadic foam highlights. The water exhibits a vibrant blue palette with varying depths, simulating the natural undulations of sea waves under bright sunlight. Light reflection and refraction effects enhance the surface, producing sparkling sun glints across the moving water. Delicate foam textures curl along wave crests, adding a dynamic and natural feel to the marine environment. The texture's seamless tileability ensures it repeats flawlessly across large surfaces, ideal for expansive ocean scenes. PBR-ready maps integrate perfectly with advanced shaders, providing realistic specular highlights, reflections, and depth. This ocean water texture is perfectly suited for coastal and open sea environments in 3D modeling, game development, architectural visualization, and cinematic VFX. Compatible with major engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it brings authentic marine ambiance to any project. Whether for tropical ocean simulations, realistic sea backgrounds, or stylized game environments, this texture creates immersive underwater and surface water experiences without visible tiling or artifacts, making it a versatile choice for digital artists and developers.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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