Water PBR Texture Featuring Rosy Toned Reflective Surface and Subtle Wave Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Water Featuring Rosy Toned Reflective Surface and Subtle Wave Patterns seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-water-texture-with-rosy-reflections-and-gentle-waves
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Discover this seamless 3D water PBR texture showcasing gently rippling water surface with an enchanting mix of soft rose-pink and muted blue-gray tones. The texture emulates a calm water body subtly stirred by light breezes, producing smooth waveforms and intricate reflective patterns. Light reflections scatter delicately across the surface, creating dynamic gleams that highlight the liquid’s transparent and mildly turbulent nature. The coloration blends natural water blues with an artistic overlay of warm rose hues, offering a stylized yet plausible water look. This makes it perfect for creative applications in stylized fantasy environments, serene ocean bays at sunset, or conceptual design projects requiring a unique color palette. The texture is fully seamless and tileable, ensuring perfect repetition across large surfaces without visible boundaries. It is PBR-ready, including realistic reflections and refractions, optimized for use in Blender, Unreal Engine, Unity, and other 3D software. Ideal for game development, architectural visualization, environment creation, and artistic renders, this water surface brings a sophisticated blend of realism and art direction to your 3D scenes, especially those emphasizing mood and color harmony in aquatic settings.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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