Texture Info
| ID | watercolor-greenery-seamless-pbr-watercolor-greenery-leaf-pattern-texture-4k-4 |
| Category | watercolor greenery |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR texture showcases a beautifully hand-painted watercolor greenery pattern composed of slender, gently curved leaves in soft, muted shades of green with subtle brown stems. The texture mimics the delicate strokes of watercolor paint, with smooth gradations of color and a translucent, organic appearance. The leaves are arranged evenly across a clean white backdrop, creating a calm and airy atmosphere with no signs of damage, dirt, or surface roughness. The pattern is designed to tile flawlessly, making it ideal for use as a repeating 3D material in digital projects. As a PBR-ready file sourced at 4K resolution with a 1K preview, this texture ensures sharp details and color fidelity across various scales. Its seamless design suits applications in 3D modeling, game development, architectural visualization, VFX, and product rendering in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Given its soft, natural aesthetic and organic style, this texture is especially fitting for scenes focused on botanical themes, interior decor, fabric simulation, or branding elements requiring an elegant greenery touch. Whether used as a wallpaper pattern, fabric print, or decorative surface, this texture adds a tranquil and refined nature-inspired feel to any digital environment, enhancing projects with a touch of delicate botanical art.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.