Texture Info
| ID | watercolor-greenery-seamless-pbr-watercolor-greenery-leaf-pattern-texture-11 |
| Category | watercolor greenery |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a delicate watercolor greenery pattern with clusters of slender, varying green leaves on thin brown stems. Each leaf has intricate shading and subtle washes of green, ranging from deep forest to muted olive tones, creating natural depth and softness. The background is painted with gentle peach-beige watercolors, offering a warm, organic backdrop that enhances the leafy motif. The texture's surface appears matte and smooth, emulating hand-painted paper with fine watercolor bleed effects and soft edges rather than a rough or glossy finish. No damage, dirt, or wear marks are visible, preserving a clean, artistic feel. As a tileable, PBR-ready texture, it's optimized for 3D modeling and game environments in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and more. Ideal for adding natural, artistic flair to interior visualizations, botanical props, fashion renderings, or animated foliage assets, its soft tones and organic shapes suit scenes needing a fresh, whimsical touch rather than industrial or sci-fi settings. The painterly green and beige watercolor blend makes it perfect for eco-themed projects, artistic backdrops, or decorative elements where a seamless pattern of leaves is desired, evoking calm natural beauty through digital watercolor artistry.
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Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.