Texture Info
| ID | watercolor-greenery-seamless-pbr-watercolor-olive-branch-texture-4k-2 |
| Category | watercolor greenery |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a hand-painted watercolor pattern of olive branches bearing green and deep purple olives, set against a soft, mottled green gradient background reminiscent of watercolor paper washes. The material is purely artistic and fabric-like in style, evoking an organic, serene atmosphere with its gentle brush strokes and realistic watercolor blending. The surface appears matte and smooth, without roughness or gloss, capturing the subtle water pigmentation and paper texture typical in watercolor art.
The pattern is tileable, designed to repeat flawlessly across large surfaces without visible seams, ideal for use in 3D modeling, game development, architectural visualization, VFX, and product rendering. It brings an artistic, natural elegance to interiors, textile simulations, or organic environment props within engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D.
This texture suits projects requiring a natural, handcrafted flair with rich botanical textures, such as eco-themed spaces, decorative objects, packaging, wallpapers, or fabric simulations. The gentle greens and earthy tones contribute mood and calmness, while the olive clusters add focal detail with their blended colors transitioning from yellow-green to deep purple. This unique PBR-ready watercolor texture blends traditional art aesthetics with modern digital production demands.
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Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.