Pink Watercolor Stripes on White Fabric Background Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pink Watercolor Stripes on White Fabric Background seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-pink-watercolor-stripes-fabric-texture
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures long, horizontally aligned watercolor stripes painted in varying shades of pink, set against a crisp white background. The edges of each stripe are slightly irregular, displaying organic brush strokes and subtle color gradients that range from soft blush to radiant magenta. The texture exhibits a delicate paper-like fabric feel with a matte surface quality, showcasing faint variations in saturation and minor paint splatters typical of watercolor brushwork. There is a natural variation across each stripe where pigment density changes, lending a fluid, artistic hand-painted effect without any harsh lines or digital uniformity. This texture is fully tileable and optimized for PBR workflows, compatible with popular 3D software and real-time engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for enhancing stylized interior decoration scenes, animated environments, apparel design, children’s game assets, or creative VFX overlays, it brings a fresh, hand-crafted aesthetic to 3D surfaces where a soft, painted fabric look with bright and cheerful rhythmical stripes is desired. Use this texture to add an elegant yet playful splash of color and texture to your projects.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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