Pink Watercolor Stripes on White Background Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pink Watercolor Stripes on White Background seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-4k-2
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture showcases horizontal stripes rendered in varied shades of pink watercolor, painted across a pristine white background. The stripes display subtle tonal gradients and watercolor blotches typical of hand-painted artwork, creating an organic and natural feel rather than a uniform or digital appearance. The watercolor edges are softly uneven, with slight irregularities that enhance the artistic look. The surface suggests a matte, paper-like texture with no gloss or roughness, suitable for simulating fabric or wallpaper materials with a delicate, handmade impression. This texture is fully tileable, enabling smooth repetition without visible seams, and is PBR-ready for realistic shading in advanced rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for interior scenes requiring stylish wall coverings, textiles in fashion or product visualization, or stylized game environments emphasizing hand-crafted artistic styles. Its soft pastel pink tones evoke a gentle, feminine mood, complementing designs with a whimsical or playful aesthetic. Use it for props, background elements, and architectural visualizations seeking a painterly flair with seamless practicality in 3D workflows.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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