Fabric Texture with Soft Blue Watercolor Stripes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fabric with Soft Blue Watercolor Stripes seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-fabric-texture-with-soft-blue-stripes
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases horizontal, hand-painted watercolor stripes rendered in varying shades of soft blue against a pristine white backdrop. The pattern mimics irregular, brush-stroke edges that exhibit subtle tonal variations, capturing the natural bleed and softness typical of watercolor paint on fabric. The material type is a smooth, matte textile surface with no visible fabric weave or additional textures, emphasizing the delicate painterly style. Its clean appearance and calm blue palette offer a fresh, organic aesthetic ideal for interior design visualizations, casual apparel modeling, or decorative textiles in game environments. As the texture tiles flawlessly both horizontally and vertically, it ensures pattern continuity without visible seams, making it suitable for detailed UV mapping across 3D models. PBR readiness enables realistic light response in engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture excels in projects requiring a soft and artistic touch, such as cozy home scenes, modern interior fabrics, or stylized game assets needing subtle visual interest without overcomplexity. Its peaceful ambiance pairs well with coastal, Scandinavian, or minimalistic designs that benefit from a gentle watercolor striped motif.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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