Featuring Soft Blue and Cream Watercolor Stripes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Soft Blue and Cream Watercolor Stripes seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-fabric-texture-with-blue-stripes-2
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Import method
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This high-quality seamless 3D PBR texture captures the delicate look of watercolor-painted stripes, emphasizing an organic, hand-painted fabric feel. Featuring irregular vertical stripes in shades of soft sky blue alternated with creamy off-white, the edges of the stripes are slightly uneven and rough, characteristic of a brushstroke on textured paper or canvas. The surface appears matte and flat, without gloss or reflective qualities, enhancing the watercolor and textile impression. There are no signs of dirt, damage, or wear, preserving a clean, fresh appearance that evokes softness and subtle imperfection. This texture is tileable at 4K resolution with PBR-ready maps to render realistic shading and light interaction in various 3D engines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in interior visualizations such as wallpapers, upholstery, or fabric props, as well as stylized and artistic game environments seeking a handmade or vintage textile effect. Its calm blue and cream palette brings a soothing atmosphere to any scene, from cozy home interiors to fantasy settings that benefit from artistic realism. This texture’s balance of simplicity and character makes it uniquely versatile for creative projects requiring a seamless watercolor stripe design.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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