Texture Info
| ID | watercolor-stripes-seamless-pbr-watercolor-stripes-texture-in-soft-pastels-2 |
| Category | Watercolor Stripes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases hand-painted diagonal stripes rendered in soft watercolor strokes. The palette includes delicate pastel hues — light blue, pink, lilac, mint green, and subtle cyan — forming smooth stripes against a clean white backdrop. The watercolor effect is evident through gentle color gradients, slight bleeding at the edges of each stripe, and a natural paper-like texture that adds visual depth and organic irregularity. The surface feels matte and soft, perfectly replicating the absorbent nature of watercolors on paper. There are no signs of damage, dirt, or heavy surface wear, making it pristine and fresh in appearance. The texture tiles seamlessly both horizontally and vertically, enabling easy use in any sized canvas for 3D modeling, game development, architectural visualization, or product rendering. PBR-ready, it integrates flawlessly in popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D without visible seams or repetitive patterns. This texture suits stylized and whimsical projects such as interior décor mockups, children’s environments, lighthearted props, textiles, or backgrounds needing a gentle artistic touch. It complements organic, playful, or minimalist styles, bringing a soft pastel charm to digital scenes that evoke calmness and creativity.
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Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.