Wild Flower Texture of Hand-Painted Watercolor Lily Flowers with Green Leaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Wild Flower of Hand-Painted Watercolor Lily Flowers with Green Leaves seamless PBR texture preview
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Texture Info

IDwild-flower-seamless-pbr-watercolor-wild-flower-texture-4k-tileable
CategoryWild Flower
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming hand-painted watercolor pattern of wild lilies in soft peach tones with green leaves. Each flower features detailed petal veins, subtle speckles, and gentle shading, all rendered in a delicate, organic style. The clean white background highlights the floral elements, creating an airy, natural ambiance. The surface feel is smooth and matte, typical of watercolor paper, emphasizing the soft gradation of pigments and fine brush strokes. This texture is fully tileable and PBR-ready, ensuring flawless repetition without visible seams in 3D environments. Ideal for use in 3D modeling, game development, architectural visualization, and product rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It suits applications requiring a light, botanical flair such as eco-themed packaging, fabric patterns, wallpaper designs, or stylized props within nature-inspired or interior scenes. The texture's gentle, inviting aesthetic brings warmth and an artisanal touch, especially valuable in projects seeking handcrafted or vintage visual appeal. Its high 4K resolution ensures crisp detail retention even at close camera distances.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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