Archviz Substance Designer Weave Wicker Wood - Seamless PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Archviz Substance Designer Weave Wicker Wood seamless PBR texture preview

Texture Info

IDarchviz-substance-designer-weave-wicker-wood-x2
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Archviz Substance Designer Weave Wicker Wood seamless PBR texture authentically represents the complex natural makeup of woven wicker crafted from fine wood fibers. The base substrate is composed of slender organic wood strands intricately interlaced to create a durable yet lightweight weave. These fibers are held together by subtle plant-based adhesives that provide gentle structural cohesion without limiting the flexibility of the material. The surface features a softly weathered finish exhibiting slight porosity and a finely textured matte appearance that captures natural variations in wood grain alongside occasional minor surface wear. The color palette is derived from inherent wood pigments showcasing warm browns and soft tans with gentle tonal shifts that enhance visual realism and depth.

In the PBR workflow these material characteristics translate clearly across all channels. The BaseColor map conveys rich consistent hues with natural color variance reflecting the organic wood fibers. The Normal map emphasizes the intricate weave pattern and subtle surface relief while the Roughness channel defines a balanced semi-matte finish with moderate micro-roughness typical of natural wood textures. Metallic values remain minimal to preserve the non-metallic essence of wicker and Ambient Occlusion adds depth and shadowing within the interlaced fibers. The Height/Displacement map accentuates delicate depth variations enhancing dimensionality and tactile realism in architectural visualization renders.

Designed for seamless tiling and high-resolution detail this 8K texture is optimized for physically based rendering workflows and is fully compatible with industry-standard engines such as Unreal Engine Unity and offline renderers like Blender’s Cycles. Its consistent color response and fine fiber detail make it ideal for large surfaces including wicker furniture decorative panels or natural wood accents in archviz projects. For best results it is recommended to carefully adjust the UV scale to maintain realistic fiber density and to fine-tune the Roughness channel according to the lighting environment achieving the perfect balance between a natural matte finish and a subtle polished sheen for enhanced authenticity.

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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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