This seamless PBR texture depicts dark pine wood planks arranged vertically, offering a rich, natural look ideal for 3D projects. The texture captures the elongated, wavy grain patterns distinctive of pine, with subtle variations in color ranging from deep chocolate browns to warm highlights. The wood surface is smooth but retains authentic organic details, including slight cracks and delicate knots, enhancing realism without overpowering the overall uniformity. The finish appears matte with a soft sheen, increasing the tactile perception of the wood without reflecting excess gloss or varnish. The plank pattern is consistent and tileable, making it excellent for use in architectural visualizations, game environments, and product renderings where continuous wood surfaces are required. Its dark tone suits cozy, rustic interiors like cabins, taverns, or traditional homes, yet remains versatile enough for modern minimal designs seeking warm textured elements. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is PBR-ready, ensuring physically accurate light response for realistic renders. Its seamless nature allows for easy tiling on expansive surfaces such as floors, walls, or furniture, enabling artists to create immersive environments blending natural wood aesthetics with digital precision.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.