This Herringbone Ebony Dark Ash Wood Tiles texture features a meticulously crafted wood substrate, combining the dense, fine-grained qualities of ebony with the slightly coarser, fibrous nature of dark ash. The base material is natural hardwood, known for its durability and subtle organic porosity, which contributes to a realistic interplay of light and shadow on the surface. The wood grain orientation follows the classic herringbone pattern, enhancing visual depth and structural rhythm. The surface finish is expertly polished to a low sheen, highlighting the deep, rich ebony tones interlaced with the cooler, muted ash hues. Coloration arises naturally from the wood's pigments and tannins, with the dark ash providing subtle contrasts and variations that enrich the overall composition.
In the PBR workflow, this texture excels with its detailed BaseColor/Albedo map capturing the nuanced ebony and ash color transitions without artificial tinting. The Normal map accurately represents the intricate grain and slight relief of the herringbone arrangement, adding dimensionality and tactile realism. Roughness values are tuned to reflect the polished yet slightly textured wood surface, ensuring natural specular highlights without glossiness. The Metallic channel remains at zero, consistent with organic wood materials, while Ambient Occlusion enhances the perceived depth within grain crevices and tile joints. Height/Displacement maps provide subtle elevation differences that reinforce the herringbone pattern’s three-dimensionality, ideal for parallax effects in real-time engines.
Rendered in ultra-high 8K resolution, this seamless texture is optimized for use in Blender, Unreal Engine, and Unity, enabling artists and developers to achieve stunningly realistic wood flooring surfaces in architectural visualizations, game environments, or virtual staging. For best results, adjusting the UV scale to match the real-life tile dimensions preserves the herringbone pattern’s authenticity, while fine-tuning roughness values can simulate varying levels of wear or polish, adapting the material to either pristine new installations or gently weathered surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.