natural light oak wood planks PBR texture with varied grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Natural Light Oak Wood Planks With Varied Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-natural-light-oak-wood-floor-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR wood texture showcases natural oak planks arranged in a parallel layout, featuring a variety of golden beige to warm honey tones. The wood grain is rich and diverse, ranging from straight to slightly wavy patterns with noticeable growth rings and subtle end grain details. Each plank displays unique characteristics such as fine grain lines, occasional darker streaks, and faint natural knots that add authenticity and depth to the surface. The texture has a smooth, matte finish with a touch of natural sheen indicative of well-sanded, lightly treated oak. There are no visible stains, scratches, or heavy wear marks, making this texture suitable for pristine interior flooring and furniture surfaces. Being seamless and tileable, it's 3D-ready for realistic renders in programs like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its balanced warmth and natural look fit perfectly in modern minimalist interiors, cozy living spaces, or high-end architectural visualizations requiring a clean but characterful wood material. This oak wood surface brings a timeless, organic feel to your digital scenes, enhancing realism without overpowering other design elements.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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