This old wood texture with a greasy surface is a high-quality seamless PBR material designed to replicate the authentic look and feel of aged wooden planks with a subtly slick finish. The base substrate is natural wood, characterized by its organic grain orientation and fibrous structure, which has been weathered over time to reveal a slightly porous yet durable surface. The greasy appearance stems from a thin layer of oil or resin-like residue that enhances the wood’s depth and adds a muted sheen, distinguishing it from dry or matte surfaces. This finish is reflected in the texture’s surface properties, combining natural wood pigments with subtle discolorations and darkened streaks that suggest long-term exposure to elements and occasional contact with oily substances.
In the PBR workflow, this material’s BaseColor channel captures the warm, varied browns and soft amber tones influenced by natural wood dyes and oxidized layers. The Normal map emphasizes the fine grain and weathered imperfections, giving realistic surface relief corresponding to the wood fibers and minor cracks. The Roughness channel balances the greasy glossiness with slightly rougher, worn patches, allowing controlled specular highlights without appearing overly polished. The Metallic map is near zero, as wood is non-metallic, while the Ambient Occlusion enhances shadowed crevices between grain lines and knots, adding depth and realism. Height or Displacement maps reveal subtle surface undulations, such as shallow grooves and raised fibers, useful for parallax effects or fine geometry displacement in rendering engines.
Rendered at an impressive 8K resolution, this seamless texture ensures crisp detail even in close-up views, making it ideal for projects requiring high fidelity, such as architectural visualization, game environments, and product design. It is fully optimized and ready for integration with Blender, Unreal Engine, and Unity, supporting physically based rendering pipelines for consistent material behavior across platforms. For practical application, adjusting the UV scale to align with the intended wood plank size can significantly enhance realism, while fine-tuning the roughness parameter allows the greasy surface to range from subtly shiny to nearly slick, depending on lighting and scene requirements. This versatile old wood texture offers a natural, timeworn character with a realistic greasy finish suitable for diverse digital creations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.