Weathered Painted Wood Planks Texture with Peeling Paint and Natural Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Painted Wood Planks with Peeling Paint and Natural Grain seamless PBR texture preview

Texture Info

IDwood-pbr-texture-of-weathered-painted-wood-planks-with-peeling-paint
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR texture features a vertical arrangement of wooden planks characterized by heavily weathered, peeling paint revealing natural wood grains beneath. The paint is predominantly off-white, exhibiting significant aging, cracking, and damage that highlight the texture's time-worn aesthetic. The visible wood beneath varies in brown tones, showing rough grain patterns and some knots, contributing to an authentic rustic appearance. This texture captures the natural imperfections and layered material degradation typically found on outdoor wooden surfaces exposed to harsh environmental conditions. It is highly suitable for use in architectural visualizations, game design, and 3D modeling projects that require detailed and realistic old wooden wall or fence surfaces. With no artificial repeating pattern or clear tile edges, this texture is not but offers excellent detail and visual interest for creating aged wood materials in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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