gray Wood Planks - Wood Planks gray Planks Worn Old

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

gray Wood Planks - Wood Planks gray Planks Worn Old seamless PBR texture preview

Texture Info

IDwood-planks-grey-planks-worn-old-grey-flat-seaside
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Grey Wood Planks texture is a finely detailed physically based 3D texture designed to authentically replicate the complex characteristics of aged worn wood planks grey in color often found in seaside and coastal outdoor environments. The base substrate consists of organic wood naturally fibrous with a clear grain orientation that reflects the wood's intrinsic structure. Over time exposure to ocean air salt spray moisture and dirt creates a porous weathered surface with subtle roughness and discoloration. The flat matte finish of these planks is highlighted by natural oxide layers and pigment variations that develop through prolonged environmental aging resulting in an unmistakable patina of old man-made wood commonly used in cabins floors and walls along coastal settings. This seamless tileable 3D texture captures the essence of discolored dirty wood with realistic dirt patches and surface wear conveying a convincing sense of rustic outdoor charm and durability.

This high-quality PBR material set includes all essential texture maps to enable photorealistic rendering across major platforms such as Blender Unreal Engine and Unity. The albedo (base color) map reproduces the nuanced grey tones and subtle color variations from weathering and dirt accumulation while the normal map adds detailed grain depth and surface irregularities to enhance tactile realism. Roughness maps define the surface reflectivity showing matte heavily weathered areas juxtaposed with slightly smoother patches that suggest minimal sheen. The metallic channel remains near zero emphasizing the purely organic non-metallic nature of the wood substrate. Ambient occlusion maps improve natural shadowing in crevices and plank joints adding depth and contrast. Height or displacement maps provide precise surface relief which heightens the perceived three-dimensionality of the texture. Offered in up to 8K resolution with PNG and EXR formats this seamless wood planks grey texture is ideal for high-fidelity tileable outdoor scenes requiring detailed realism and efficient performance.

For optimal results it is recommended to carefully adjust the UV scale to preserve the natural grain proportions and maintain the authentic weathered appearance at different sizes. Fine-tuning roughness values can be used to accentuate specific worn or polished areas depending on the desired aging effect while leveraging height or parallax mapping further enhances depth and surface complexity. This physically based wood planks grey texture balances detailed realism with versatile usability making it a perfect choice for recreating the look and feel of weathered seaside cabins floors and walls in a wide range of outdoor visualization projects.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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