This seamless PBR wood texture showcases a collection of vertical rustic wood planks distinguished by a vibrant stained finish ranging from deep warm reds to muted browns. The wood grain is pronounced and wavy, flowing naturally with visible knots and subtle imperfections that add a sense of authenticity and organic character. Each plank appears weathered yet well-preserved, with natural variations in color intensity and subtle textural details like fine lines, small cracks, and occasional dark streaks that enhance the aged appearance. The finish appears matte with a natural, untreated wood feel rather than glossy or varnished, emphasizing its rugged, rustic charm. The texture is fully tileable, making it perfect for large surface coverage without visible seams. Its highly detailed diffuse, normal, and roughness maps are PBR-ready, providing realistic light interaction and enhancing depth and material fidelity in any 3D environment.
Ideal for architectural visualization, video game environment design, and product rendering, this texture works well in interiors featuring rustic or vintage aesthetics, cabin walls, or outdoor wooden structures such as fences or decking. It perfectly suits cozy living room furniture, fantasy taverns, or stylized game scenes aiming for warm, natural materials. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers flexible application for designers seeking rich wood detail with a distinctive stained look. This unique texture balances character and natural warmth, making it an excellent resource for adding depth and authenticity to wood-based surfaces in 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.