This seamless PBR texture showcases a detailed surface of wooden planks fastened with nails, crafted from natural wood as the base substrate. The wood grain orientation is clearly visible, exhibiting organic fibers and subtle porosity that reflect typical weathering and aging effects. The nails embedded within the planks add a metallic contrast, emphasizing the material’s mixed composition of organic wood and metal fasteners. The surface finish combines the slightly rough, matte texture of aged wood with the cool, oxidized sheen of worn nails, creating a realistic interplay of materials.
In terms of PBR channels, the BaseColor/Albedo map captures the warm, earthy tones of the wood alongside the muted gray of the metal nails, enhanced by subtle variations in pigment and natural discoloration. The Normal map defines the intricate wood grain relief and the slight indentations around the nail heads, contributing to a tactile surface feel. Roughness values vary across the texture, with the wood showing a moderately high roughness to simulate its fibrous texture, while the nails exhibit lower roughness for a more reflective metal finish. The Metallic channel isolates the nails, giving them full metallic properties, while the wood remains non-metallic. Ambient Occlusion intensifies shadowing in crevices between planks and around nail heads, adding depth and realism. Height/Displacement maps provide fine surface detail, enhancing the perception of grain depth and nail head protrusion.
Rendered at up to 8K resolution, this texture is optimized for high-fidelity workflows and is fully compatible with popular 3D software such as Blender, Unreal Engine, and Unity. Its high detail ensures close-up use without loss of quality, making it ideal for architectural visualization, game environments, and product design where realistic wood and metal surfaces are required. For best results, it is recommended to adjust the UV scale to match the real-world plank dimensions and fine-tune the roughness map to balance the worn wood’s matte texture with the subtle metal reflections. Additionally, using height or parallax mapping can greatly enhance the three-dimensional feel of the wood grain and nails, adding immersive depth to your renderings.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.