Birch Bark PBR Texture Featuring Peeling Layers and Weathered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Birch Bark Featuring Peeling Layers and Weathered Surface Wood seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-birch-bark-wood-texture-with-peeling
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the intricate surface of birch bark characterized by its peeling layers and rich natural wear. The texture reveals a complex pattern of thin, curling bark sheets, with noticeable cracks and fissures that create a lifelike weathered effect. Its color palette combines soft warms—peachy orange tones—with pale beige and muted gray highlights, conveying the distinct look of aged birch bark exposed to natural elements. The fine grain and layered structure of the bark are well-defined, providing depth and realism. This tileable texture is optimized for PBR workflows, delivering accurate reflections and roughness to simulate realistic light interaction in rendering engines. It suits diverse use cases from realistic architectural visualizations of rustic cabins to stylized forest environments and fantasy settings in Blender, Unreal Engine, Unity, 3ds Max, and more. This birch bark surface is perfect for adding authenticity to natural props, outdoor environment assets, or nature-inspired product renders, enhancing visual storytelling with organic detail and character.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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