Planks Even Weathered is a carefully crafted physically based 3D texture designed to authentically depict wood planks with an even weathered surface that bridges indoor and outdoor environments. The base material is natural wood characterized by its fibrous grain orientation and subtle porosity which together capture the nuanced effects of time and exposure. This results in a balanced accumulation of dirt and gentle surface erosion creating a moderately rough matte finish that maintains a clean yet naturally aged appearance. The coloration features faint pigment variations and mild discoloration caused by oxidation and environmental interaction preserving the distinct character of weathered wood without overwhelming grime or damage. This texture is ideal for man-made surfaces such as wooden walls flooring and architectural elements where a refined weathered wood look is desired.
In the PBR workflow this seamless and tileable 3D texture offers a complete set of high-quality maps that accurately convey the material’s properties. The BaseColor (Albedo) map provides subtle layering of dirt and pigment shifts with an even distribution of weathering effects while the Normal map captures intricate grain detail and slight surface irregularities to enhance depth and realistic lighting interaction. The Roughness map reflects the moderately rough non-glossy finish typical of weathered wood complemented by a minimal Metallic channel consistent with organic wood materials. Ambient Occlusion adds depth by accentuating shadows in the crevices between planks and the Height map delivers precise displacement data to emphasize grain depth and surface texture supporting parallax effects for enhanced realism. Available in both PNG and EXR formats the texture supports resolutions up to 8K ensuring crisp detail on both small and large surfaces.
Optimized for use in modern rendering engines such as Blender Unreal Engine and Unity this wood planks dirt texture provides versatility and high performance for a variety of projects. For the best visual outcome it is recommended to adjust the UV scale to maintain the natural size of the wood grain and weathering details while fine-tuning the roughness map can help adapt the finish to different lighting environments. This approach ensures the texture retains its realistic appearance whether applied to exterior weathered walls or interior wood paneling making it a dependable choice for digital content creators seeking authentic physically based wood surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.