This seamless PBR wood texture showcases heavily charred and weathered planks arranged in a tiled pattern, delivering an authentic rustic and aged look. The wood features pronounced knots, deep cracks, and visible nail heads, reflecting years of exposure and natural wear. The grain pattern is mostly straight with subtle curvatures around knots, while numerous cracks traverse both the plank surfaces and ends, emphasizing the texture’s distressed character. The color palette is a smoky mix of dark greys and blackened tones with fleeting beige highlights where the charred surface has eroded, revealing the wood beneath. The finish is matte with no gloss or varnish, amplifying the raw, burnt effect typical of shou sugi ban-style or reclaimed wood. This tileable texture is ideal for adding realism to 3D scenes needing aged wooden elements like cabin exteriors, fantasy environments, game props, or rustic interiors. Compatible with various software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports workflows for architectural visualization, game development, and VFX. Its distinctive charred appearance fits both stylized and photorealistic projects where a dramatic, natural wood surface with a complex visual story is required, perfect for walls, floors, furniture, or decorative panels in cozy or atmospheric scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.