This seamless PBR wood texture captures the raw beauty of natural hickory wood planks, characterized by striking variations in color and grain patterns. The wood exhibits a rich palette of warm honey and medium brown tones, enhanced by deep knots and subtle cracks that add authenticity and rustic charm. The grain pattern is predominantly straight with dynamic wavy streaks following the natural growth of the wood, interspersed with occasional swirling grain around prominent knot centers. These details create an organic, handcrafted feel, making it especially suited for realistic interiors and furniture models. The surface finish appears matte with natural texture, revealing fine saw marks and natural wood pores without gloss or varnish, maintaining a fresh, untreated look. Its tileable structure allows flawless repetition for large-scale 3D applications without visible seams or pattern breaks. As a PBR-ready texture, it includes detailed albedo, normal, roughness, and height maps optimized for physically accurate rendering. Ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances architectural visualizations, game environments, product rendering, or any project requiring high-fidelity natural wood surfaces. It fits particularly well in cozy living rooms, rustic cabins, handcrafted furniture scenes, or stylized game worlds needing authentic hardwood floor or panel surfaces. This natural hickory planks texture adds warmth and detailed realism to any 3D project with its lifelike wood grain and tactile imperfections, ensuring top-quality results in various creative workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.