Peeling Yellow Painted Wood PBR Texture with Flaking Paint and Natural Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Peeling Yellow Painted Wood with Flaking Paint and Natural Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-peeling-yellow-painted-wood-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture captures the distinctive look of yellow-painted wood with severe peeling and flaking paint layers, creating a unique worn and weathered appearance. The texture shows vertical wood planks with natural grain patterns beneath the paint, highlighted by curls and chips of peeling paint revealing the original raw wood. The yellow paint varies in saturation, from soft creamy yellows to deeper golden hues, adding depth and realism, while dark patches of exposed wood and dirt accumulation emphasize natural decay and aging. No varnish or gloss is present, ensuring a matte, rugged finish evocative of neglected exterior cladding or rustic weather-beaten furniture. This tileable texture is perfect for simulating old painted fences, cabin walls, distressed furniture, or props in game environments, especially in realistic or stylized outdoor and abandoned scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits architectural visualizations, fantasy tavern interiors, rustic cabins, and atmospheric urban sets requiring authentic weathered wood surfaces. The texture adds character with a convincing tactile feel of cracked and curling paint, enabling 3D artists to bring rich storytelling elements to their projects with ease and realism.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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