Texture Info
| ID | wood-seamless-pbr-rustic-painted-wood-planks-texture-3 |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR wood texture showcases a variety of rustic wooden planks arranged side by side, each plank exhibiting distinct weathered paint finishes in muted, earthy tones such as faded blue, terracotta red, olive green, cream, and natural warm brown woods. The surface details reveal peeling and chipped paint layers that expose the raw wood beneath, enhanced by visible wood grain patterns including knots, cracks, and subtle saw marks. The overall finish is matte with a rough, aged appearance, suggesting long-term exposure to outdoor elements or heavy use in a vintage or handcrafted setting. The planks vary slightly in color and texture, creating a rich, authentic patchwork effect ideal for adding rustic charm and historical character to 3D scenes. This tileable texture is optimized for PBR workflows, ready to be used without seams or repetition artifacts in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique multicolored, distressed wood panel look fits perfectly for texturing old barn walls, shabby chic interiors, retro signage, fantasy taverns, cozy cabin decorations, or stylized game environments that require a warm yet worn wood aesthetic. This texture brings handcrafted authenticity with versatile weathered plank details to your 3D projects, enhancing realism and atmosphere in architectural visualization, game development, and product rendering applications.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.