Wood Texture with Scratches and Mosses | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wood with Scratches and Mosses seamless PBR texture preview

Texture Info

IDwood-texture-with-scratches-and-mosses-free-pbr
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This wood texture features a natural base substrate composed of aged, weathered timber, showcasing intricate grain orientation and organic fibers that reveal the authentic characteristics of real wood. The surface exhibits prominent scratches and patches of moss growth, indicating prolonged exposure to outdoor elements. These environmental effects contribute to a porous and uneven finish, blending subtle color variations from natural pigments in the wood with vibrant green hues from mosses. The texture’s surface finish is matte with a slight roughness, reflecting the worn and rugged condition of the material, which enhances its tactile realism in digital rendering.

In the PBR workflow, the BaseColor or Albedo channel captures the warm brown tones of the wood alongside the green moss, preserving the nuanced color shifts caused by weathering and organic growth. The Normal map effectively conveys the depth of scratches and the soft mossy layers, adding dimensionality to the model’s surface. Roughness values are carefully balanced to reflect the variance between smoother worn wood areas and the more fibrous, diffusive moss patches, while the Metallic channel remains appropriately low, as wood is non-metallic. The Ambient Occlusion map emphasizes crevices and scratches, enhancing shadow detail. Height or Displacement maps further accentuate the texture’s surface irregularities, making it ideal for high-fidelity close-up renders.

Rendered at an impressive 8K resolution, this seamless texture ensures exceptional detail and clarity, making it fully compatible and optimized for use in Blender, Unreal Engine, and Unity. Its high resolution allows for flexible UV scaling without loss of quality, ideal for large surfaces or detailed props. For practical application, adjusting the roughness parameter can help simulate varying degrees of moisture retention on the moss, shifting from dry to damp appearances. This texture is particularly suited for natural environment assets, aged wooden structures, or any scene requiring realistic organic material representation with environmental wear and biological growth.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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