Vintage Painted Wood Planks Texture with Distressed Multicolor Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Painted Wood Planks with Distressed Multicolor Finish seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-vintage-painted-wood-planks-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a unique collection of distressed wooden planks, each coated with worn, multicolored paint layers that have faded and chipped over time. The planks reveal a variety of subtle grain patterns beneath the peeling paint, highlighting knots and natural wood imperfections. The muted palette blends soft blues, rusty reds, and beige tones into each plank, creating an aged, vintage aesthetic. Fine details such as black nail holes and scratch marks further emphasize the weathered condition of the surface. The planks are arranged in a vertical layout separated by thin black lines, enhancing the realistic multi-plank panel structure typical for retro or reclaimed wood use. This texture is fully seamless and PBR-ready, designed for flawless tiling in 3D applications without visible repetition. It suits a broad range of projects including rustic interior walls, vintage furniture, fantasy tavern environments, and eclectic decor assets in games or film. Compatible with Blender, Unreal Engine, Unity, and 3ds Max, this texture provides 3D artists and architects with a versatile resource to add authenticity and character to their visualizations, whether crafting cozy cabin interiors or stylized old-world scenes.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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