Light Pine Wood Plank PBR Texture with Knots and Straight Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Light Pine Wood Plank with Knots and Straight Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-light-pine-wood-plank-pbr-texture-for-3d
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D pine wood plank PBR texture showcases natural light honey tones typical of fresh pine wood. The planks display a strong, straight grain pattern with well-defined growth rings and characteristic dark knots that bring authenticity and visual interest. The texture captures subtle variations in color from pale cream to warm amber, enhancing the lifelike wood appearance. Faint vertical saw marks and fine surface grain detail contribute to a tactile, slightly worn finish while maintaining a matte, natural wood look. Carefully tileable, this texture is optimized for seamless repetition with no visible borders or distortions, ideal for use in high-quality 3D modeling, architectural visualization, and game development. Compatible with popular rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it's ready for PBR workflows including displacement, normal, roughness, and albedo maps. This texture fits perfectly in cozy interior flooring, rustic cabin walls, wooden furniture, or natural-themed environments, both in realistic archviz scenes and stylized game worlds that require warm, inviting timber surfaces.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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