Redwood Wood PBR Texture Featuring Natural Grain and Varied Planks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Redwood Wood Featuring Natural Grain and Varied Planks seamless PBR texture preview
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Texture Info

IDwood-seamless-redwood-planks-pbr-texture-for-3d-flooring
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D wood PBR texture presents a vivid redwood planks pattern distinguished by warm crimson and mahogany tones. Each plank features intricate and natural wood grain with subtle variations, ranging from linear grain lines to more textured, porous areas. The surface displays occasional small knots and gentle wood pores, enhancing the realism without excessive wear or damage. The planks are arranged in a straightforward stacked layout, heightening the authentic look of a hardwood floor or wooden paneling. The finish appears smooth and moderately matte, suggesting a lightly polished or untreated wood surface. This texture is fully tileable and PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It is ideal for detailed architectural visualization of interior wood flooring, furniture modeling, rustic-modern cabin environments, cozy living rooms, and stylized game assets where clear redwood character is desired. Its vivid yet natural color palette supports both photorealistic and artistic virtual scenes, adding warmth and organic detail with consistent seamless tiling to avoid repetition artifacts.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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