Detailed Tree Bark PBR Texture with Natural Moss and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Detailed Tree Bark with Natural Moss and Rough Surface Wood seamless PBR texture preview
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Texture Info

IDwood-high-resolution-pbr-tree-bark-texture-with-moss-detail
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This PBR texture showcases a close-up view of natural tree bark with deep grooves, rugged surface, and patches of green moss growing sporadically across the bark. The texture reveals a complex pattern of bark ridges and cracks that vary in size and depth, adding a strong sense of realism. The coloration ranges from dark brown to lighter wood tones with natural weathering effects and subtle greenish hues from the moss. The roughness and height details emphasize the tactile qualities of the bark, while the uneven surface profile creates natural shadowing and depth. This texture is perfect for use in 3D projects requiring authentic wood surfaces such as tree trunks, wooden props, or natural environments in Blender, Unreal Engine, Unity, and other 3D software. Although rich in natural detail, this texture is not and best suited for large, singular surfaces or unique assets rather than repeating patterns. Its organic, non-uniform pattern avoids any artificial repetition, capturing natural imperfection often found in outdoor aged wood surfaces.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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