Inflated Translucent Citrus Bubble Texture in Yellow

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Translucent Citrus Bubble in Yellow seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-citrus-bubble-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture features an intricate pattern of inflated translucent spheres closely resembling lemon or citrus slices encapsulated in glossy bubbles. The material appears to be a flexible, almost rubbery or soft vinyl surface with high reflectivity, emphasizing its wet, watery ambiance. Each inflated cell mimics the translucent segments of citrus fruit, rendered in vibrant yellow and soft white hues. Highlights and subtle reflections on the surface give a convincing wet look, enhanced by the presence of smaller liquid droplets surrounding the inflated sections. The texture showcases a non-directional cluster of bubbles, creating a natural random arrangement without linear or grid-based repetition, suitable for tileable use. Its smooth glossy finish and realistic translucent shading make it stand out as an excellent choice for sci-fi environments, organic product renders, or fresh, playful interior scenes with modern and experimental designs. Being PBR-ready, it supports advanced rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, allowing artists to incorporate it into 3D models, game assets, VFX shots, or architectural visualizations where surreal inflated materials or fluid-like surfaces are desired. This texture brings a lively, fresh, and dynamic look to any project, offering both detailed close-up and broad surface appeal while staying true to its transparent, inflated citrus-inspired design.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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