Inflated PBR Texture of Glossy Playful Strawberries with Cute Faces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Glossy Playful Strawberries with Cute Faces seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-playful-strawberry-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D inflated PBR texture portrays a lively cluster of glossy, inflated strawberries with charming, stylized faces. The strawberries exhibit a vibrant pink-red base color with smooth, reflective surfaces that emphasize their inflated, puffy form. Small golden seed-like spikes protrude softly from the surface, enhancing the playful inflated structure. The green leafy tops add contrast with a slightly matte, smooth finish, complementing the shiny fruit bodies. The pattern feels dense and organic, consisting of irregular yet tightly packed strawberry shapes without repetition edges, reinforcing the seamless nature. Each strawberry character has simple black cartoon eyes and subtle smiles, bringing a whimsical personality to the texture. This PBR-ready asset is fully tileable and designed with a high-resolution 4K source, perfect for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its shiny surface properties and adorable style make it especially suited for animated scenes, stylized games, children’s product designs, playful architectural accents, and charming props. The inflated bubble-like volume and smoothness render beautifully in realistic lighting, ideal for projects requiring a cheerful and glossy inflated visual element.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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