Inflated PBR Texture with Glossy Multicolor Inflated Vinyl Flower Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated with Glossy Multicolor Inflated Vinyl Flower Panels seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-flower-panels
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This vibrant seamless PBR texture features clusters of inflated vinyl flower panels, each composed of soft, rounded petals inflating outward from a central hub. The material has a highly reflective, glossy finish with a smooth surface that catches highlights vividly, emphasizing the inflated, balloon-like form. Colors vary across the pattern, including pastel blues, pinks, oranges, reds, and yellows, creating a lively and cheerful palette. The inflation structure resembles plump petals stitched or molded together, with subtle crease lines that add realism without disrupting the clean, smooth surface. The pattern has no strict linear direction but presents a dense, organic arrangement of overlapping inflated flowers, enhancing the sense of depth and volume. This tileable texture is PBR-ready, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It fits best in environments requiring vibrant, playful surfaces such as stylized props, fantasy interiors, sci-fi padding, or imaginative product designs. Unique in its colorful, inflated floral motif and glossy vinyl style, this texture brings a tactile, joyful mood to any 3D project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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