Texture Info
| ID | inflated-seamless-pbr-inflated-glossy-vinyl-pastel-panels-texture |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This highly detailed seamless 3D PBR texture presents a playful inflated surface resembling glossy vinyl panels sewn into rounded petal-like shapes. The material surface is characterized by a soft pastel pink base color with a high-gloss finish, producing strong reflections that accentuate the inflated, cushion-like volume of each panel. Decorative small, rounded dots in soft yellow, blue, purple, and green are scattered across the panels, adding visual interest and a whimsical accent to the texture. The inflation structure consists of clearly defined rounded segments resembling flower petals or puffed cushions, joined by stitched seams and folding edges that add subtle surface creasing. The overall pattern is organic and clustered, without strict grid directionality, giving a playful, almost candy-like mood to the material. The surface appears pristine, smooth, and glossy with no visible wear or damage, enhancing its plastic, vinyl-like feel. This texture is fully seamless and tileable at 4K resolution, optimized for PBR workflows supporting realistic lighting and reflections. It is ideal for 3D modeling, game development, product visualization, and stylized environment creation, especially in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The bright pastel colors and inflated vinyl look are well suited for cheerful interiors, playful product prototypes, stylized sci-fi props, or candy-themed scenes that require a soft yet high-gloss inflated surface. This unique combination of bubbly volume, stitched details, and colorful accent dots delivers a fun, vibrant aesthetic distinct from typical inflated leather or foam textures.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.