Inflated PBR Texture Featuring Colorful Puffy Star-Shaped Vinyl Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Colorful Puffy Star-Shaped Vinyl Panels seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-star-shaped-soft-vinyl-texture-3
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a vibrant and playful inflated surface composed of soft vinyl-like panels shaped into various star forms. The texture features a rich palette of saturated colors including bright yellows, cyan blues, pastel pinks, and purples, arranged in an irregular yet harmonious pattern of padded star shapes interlocking like puzzle pieces. Each star exhibits a smooth, glossy finish that reflects light softly, emphasizing its inflated puffiness and rounded edges. Smaller star elements add detail and complexity, enhancing the tactile depth of the material. The surface has subtle creases and stitches where the panels meet, enhancing the realistic appearance of sewn, inflated vinyl padding. The overall mood conveys a cheerful, whimsical feel ideal for fantasy game assets, children’s product design, colorful props, or stylized sci-fi environments. This texture is optimized for 3D workflows, tileable and PBR-ready, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other leading 3D software. Its versatile design makes it fitting for playful environments, futuristic interiors, toy surfaces, and decorative items requiring a bold yet soft visual impact.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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